AScanline	../graphics/drawa.c	/^static AScanline(positive, yline, lvec, rvec, lxi,/
AngleCompare	../graphics/drawa.c	/^bool AngleCompare(xc, yc, xs, ys, xe, ye)$/
BIN32	../patterns/cursors.c	/^#define BIN32(x31,x30,x29,x28,x27,x26,x25,x24,x23,/
BumpPosition	../src/paint.c	/^BumpPosition(window, dx, dy)$/
BumpXPosition	../src/paint.c	/^BumpXPosition(window, dx)$/
BumpYPosition	../src/paint.c	/^BumpYPosition(window, dy)$/
CDrawBorder	../src/window.c	/^CDrawBorder(tiles, window)$/
CDrawInside	../src/window.c	/^CDrawInside(tiles, window)$/
CenterString	../src/paint.c	/^CenterString(x, y, font, color, string)$/
ChangeWindowDepth	../src/window.c	/^ChangeWindowDepth(window, depth)$/
ChangeWindowPosition	../src/window.c	/^ChangeWindowPosition(window, x, y)$/
ChangeWindowSize	../src/window.c	/^ChangeWindowSize(window, w, h)$/
ContainingPane	../src/mapping.c	/^ContainingPane(x, y, window, pane)$/
ContainingWindow	../src/mapping.c	/^ContainingWindow(x, y, window)$/
CopyRegion	../src/window.c	/^CopyRegion(window, sx, sy, dx, dy, w, h)$/
Covered	../src/tile.c	/^struct tile *Covered(hiwin, lowin, bounds) $/
CreateBlock	../src/block.c	/^char * CreateBlock(size)$/
CreateCursor	../src/cursor.c	/^struct cursor *CreateCursor()$/
CreateRaster	../src/cursor.c	/^CreateRaster(raster,w, h)$/
CreateStrip	../src/window.c	/^CreateStrip(window, strip)$/
CreateTileList	../src/tile.c	/^struct tile *CreateTileList()$/
CreateWindow	../src/window.c	/^struct window * CreateWindow(xs, ys, w, h, d, type/
CursorToRaster	../src/cursor.c	/^CursorToRaster(raster,c,wbounds)$/
D0	../graphics/adjust.s	/^;	D0 (W):		X coordinate of rectangle$/
D1	../graphics/adjust.s	/^;	D1 (W):		Y coordinate of rectangle$/
D2	../graphics/adjust.s	/^;	D2 (W):		width of rectangle$/
D3	../graphics/adjust.s	/^;	D3 (W):		height of rectangle$/
DefineCursor	../src/cursor.c	/^DefineCursor(c, mask, face, xref, yref, blink)$/
DefineGlobalCursor	../src/cursor.c	/^DefineGlobalCursor(window, mask, face, xref, yref,/
DefineLocalCursor	../src/cursor.c	/^DefineLocalCursor(window, mask, face, xref, yref, /
DeleteTile	../src/tile.c	/^DeleteTile(tile)$/
DeleteWindow	../src/window.c	/^DeleteWindow(oldwindow)$/
DesktopWindow	../src/window.c	/^struct window *DesktopWindow()$/
DestroyBlock	../src/block.c	/^DestroyBlock(block)$/
DestroyCursor	../src/cursor.c	/^DestroyCursor(c)$/
DestroyRaster	../src/cursor.c	/^DestroyRaster(raster)$/
DestroyTileList	../src/tile.c	/^DestroyTileList(list)$/
DestroyWindow	../src/window.c	/^DestroyWindow(window)$/
DisplayGlobalRubberBox	../src/cursor.c	/^DisplayGlobalRubberBox(x, y, w, h)$/
DisplayStatus	../other/desktop.c	/^DisplayStatus(message)$/
DrawArc	../graphics/drawa.c	/^DrawArc(xc, yc, r, t, xs, ys, xe, ye, color, xphas/
DrawBox	../src/cursor.c	/^DrawBox(flag)$/
DrawLowerSemiArc	../graphics/drawa.c	/^DrawLowerSemiArc(xc, yc, r, t, xs, ys, xe, ye, col/
DrawPolygonInterior	../graphics/drawpi.c	/^DrawPolygonInterior(n, x, y, color, xphase, yphase/
DrawUpperSemiArc	../graphics/drawa.c	/^DrawUpperSemiArc(xc, yc, r, t, xs, ys, xe, ye, col/
DropCursors	../src/cursor.c	/^DropCursors(window, bounds)$/
EraseStrip	../src/window.c	/^EraseStrip(window, strip)$/
Filter	../src/tile.c	/^Filter(tiles, visibility)$/
GenerateLowerCircle	../graphics/gcircle.c	/^int GenerateLowerCircle(c)$/
GenerateUpperCircle	../graphics/gcircle.c	/^int GenerateUpperCircle(c)$/
GenerateVector	../graphics/gvector.c	/^int GenerateVector(v)$/
GetCurrentAddressing	../src/paint.c	/^GetCurrentAddressing(window, addressing)$/
GetCurrentColors	../src/paint.c	/^GetCurrentColors(window, fcolor, bcolor)$/
GetCurrentFont	../src/paint.c	/^GetCurrentFont(window, font)$/
GetCurrentPhase	../src/paint.c	/^GetCurrentPhase(window, xphase, yphase)$/
GetCurrentPosition	../src/paint.c	/^GetCurrentPosition(window, x, y)$/
GetCursorVisibility	../src/paint.c	/^GetCursorVisibility(window)$/
GetLineAttributes	../src/paint.c	/^GetLineAttributes(window, thickness, mask, count)$/
GetPermanentClipping	../src/clipping.c	/^GetPermanentClipping(window, x, y, w, h)$/
GetStringAttributes	../src/paint.c	/^GetStringAttributes(window, justification, orienta/
GetTemporaryClipping	../src/clipping.c	/^GetTemporaryClipping(window, x, y, w, h)$/
GetWindowDepth	../src/window.c	/^GetWindowDepth(window, d)$/
GetWindowPosition	../src/window.c	/^GetWindowPosition(window, x, y)$/
GetWindowSize	../src/window.c	/^GetWindowSize(window, w, h)$/
HideGlobalCursor	../src/cursor.c	/^HideGlobalCursor()$/
HideLocalCursor	../src/cursor.c	/^HideLocalCursor(window)$/
HighlightSoftKey	../other/desktop.c	/^HighlightSoftKey(key, highlight)$/
InitializeBlock	../src/block.c	/^InitializeBlock()$/
InitializeCursor	../src/cursor.c	/^InitializeCursor()$/
InitializeDesktop	../other/desktop.c	/^InitializeDesktop()$/
InitializeSerial	../other/mserial.c	/^InitializeSerial()$/
InitializeVT	../other/general.c	/^InitializeVT()$/
InitializeWindow	../src/window.c	/^InitializeWindow()$/
InsertTile	../src/tile.c	/^struct tile *InsertTile(tile)$/
InsertWindow	../src/window.c	/^InsertWindow(oldwindow, newwindow)$/
IntersectBox	../src/cursor.c	/^unsigned char IntersectBox(bounds)$/
InvertRegion	../src/paint.c	/^InvertRegion(window, x, y, w, h)$/
KeyPosition	../other/desktop.c	/^int KeyPosition(key)$/
LabelSoftKeys	../other/desktop.c	/^LabelSoftKeys(labels)$/
LiftCursors	../src/cursor.c	/^LiftCursors(window, bounds)$/
MapCoordinates	../src/mapping.c	/^MapCoordinates(window, pane, x, y, xp, yp)$/
MergeLists	../graphics/drawpi.c	/^static MergeLists(edge, list)$/
MoveGlobalCursor	../src/cursor.c	/^MoveGlobalCursor(x, y)$/
MoveLocalCursor	../src/cursor.c	/^MoveLocalCursor(window, x, y)$/
Mtestbed	../other/testbed.c	/^main()$/
Optimize	../src/tile.c	/^Optimize(tiles)$/
PaintArcBorder	../src/paint.c	/^PaintArcBorder(window, r, xs, ys, xe, ye)$/
PaintArcInterior	../src/paint.c	/^PaintArcInterior(window, r, xs, ys, xe, ye)$/
PaintCircleBorder	../src/paint.c	/^PaintCircleBorder(window, r)$/
PaintCircleInterior	../src/paint.c	/^PaintCircleInterior(window, r)$/
PaintIcon	../src/paint.c	/^PaintIcon(window, icon, w, h)$/
PaintLine	../src/paint.c	/^PaintLine(window, xx, yy)$/
PaintPolygonInterior	../src/paint.c	/^PaintPolygonInterior(window, n, xx, yy)$/
PaintRectangleBorder	../src/paint.c	/^PaintRectangleBorder(window, xx, yy)$/
PaintRectangleInterior	../src/paint.c	/^PaintRectangleInterior(window, xx, yy)$/
PaintString	../src/paint.c	/^PaintString(window, size, s)$/
PaneBounds	../src/window.c	/^PaneBounds(window, pane, bounds)$/
Partition	../src/tile.c	/^Partition(tiles, bounds)$/
RCovered	../src/tile.c	/^struct tile *RCovered(upper, lower)$/
RVisible	../src/tile.c	/^struct tile *RVisible(upper, lower)$/
RefreshBackground	../other/desktop.c	/^RefreshBackground()$/
RefreshDesktop	../other/desktop.c	/^RefreshDesktop(id, x, y, w, h)$/
RefreshKeys	../other/desktop.c	/^RefreshKeys()$/
RefreshStatus	../other/desktop.c	/^RefreshStatus()$/
RemoveGlobalRubberBox	../src/cursor.c	/^RemoveGlobalRubberBox()$/
RemoveStatus	../other/desktop.c	/^RemoveStatus()$/
ResetAttributes	../src/paint.c	/^ResetAttributes(window)$/
RestoreBoxBackground	../src/cursor.c	/^RestoreBoxBackground(flag)$/
RestrictPermanentClipping	../src/clipping.c	/^RestrictPermanentClipping(window, x, y, w, h)$/
RestrictTemporaryClipping	../src/clipping.c	/^RestrictTemporaryClipping(window, x, y, w, h)$/
RestrictTiles	../src/tile.c	/^struct tile *RestrictTiles(tiles, bounds)$/
RoundOut	../graphics/drawa.c	/^static RoundOut(xc, yc, r, xr, yr)$/
SaveBoxBackground	../src/cursor.c	/^SaveBoxBackground(flag)$/
Scanline	../graphics/scanline.c	/^Scanline(xl, xr, y, color, xphase, yphase)$/
SetAddressing	../src/paint.c	/^SetAddressing(window, addressing)$/
SetAdjust	../src/window.c	/^SetAdjust(window, id, routine)$/
SetBColor	../src/paint.c	/^SetBColor(window, color)$/
SetCharacterAttributes	../src/paint.c	/^SetCharacterAttributes(window, ctype)$/
SetColor	../src/paint.c	/^SetColor(window, color)$/
SetDirection	../src/paint.c	/^SetDirection(window, direction)$/
SetFont	../src/paint.c	/^SetFont(window, font)$/
SetJustification	../src/paint.c	/^SetJustification(window, justification)$/
SetLineStyle	../src/paint.c	/^SetLineStyle(window, mask, count)$/
SetOrientation	../src/paint.c	/^SetOrientation(window, orientation)$/
SetPaneColors	../src/window.c	/^SetPaneColors(window, pane, fcolor, bcolor)$/
SetPaneGlyph	../src/window.c	/^SetPaneGlyph(window, pane, glyph)$/
SetPermanentClipping	../src/clipping.c	/^SetPermanentClipping(window, x, y, w, h)$/
SetPhase	../src/paint.c	/^SetPhase(window, xphase, yphase)$/
SetPosition	../src/paint.c	/^SetPosition(window, x, y)$/
SetRefresh	../src/window.c	/^SetRefresh(window, id, routine)$/
SetTemporaryClipping	../src/clipping.c	/^SetTemporaryClipping(window, x, y, w, h)$/
SetThickness	../src/paint.c	/^SetThickness(window, thickness)$/
SetWindowTitle	../src/window.c	/^SetWindowTitle(window, title)$/
SetXPosition	../src/paint.c	/^SetXPosition(window, x)$/
SetYPosition	../src/paint.c	/^SetYPosition(window, y)$/
SetupCircle	../graphics/gcircle.c	/^SetupCircle(c, x, y, r)$/
SetupEdgeTable	../graphics/drawpi.c	/^SetupEdgeTable(n, x, y)$/
SetupVector	../graphics/gvector.c	/^SetupVector(v, x, dx, dy)$/
ShowGlobalCursor	../src/cursor.c	/^ShowGlobalCursor()$/
ShowLocalCursor	../src/cursor.c	/^ShowLocalCursor(window)$/
Shuffle	../src/window.c	/^Shuffle()$/
SlideTiles	../src/tile.c	/^SlideTiles(tiles, dx, dy)$/
SortList	../graphics/drawpi.c	/^static SortList(list)$/
SortTileList	../src/tile.c	/^SortTileList(tiles, lessthan)$/
SwapTiles	../src/tile.c	/^SwapTiles(tile1, tile2)$/
TerminateVT	../other/general.c	/^TerminateVT()$/
TileDifference	../src/tile.c	/^struct tile *TileDifference(t1, t2)$/
TileIntersection	../src/tile.c	/^struct tile *TileIntersection(t1, t2)$/
TileTranslation	../src/tile.c	/^struct tile *TileTranslation(tiles, dx, dy)$/
TrackLocalCursor	../src/cursor.c	/^TrackLocalCursor(window)$/
Uncover	../src/window.c	/^Uncover(hiwindow, lowindow, tiles)$/
Visible	../src/tile.c	/^struct tile *Visible(hiwin, lowin, bounds) $/
WithinPane	../src/mapping.c	/^bool WithinPane(window, pane, x, y)$/
WithinWindow	../src/mapping.c	/^bool WithinWindow(window, x, y)$/
boundary	../graphics/bounds.s	/^clipux:	.word	1024			; upper X boundary (plus one)/
getchar	../other/mserial.c	/^getchar()$/
height	../graphics/rclip.s	/^4$:	subw	d1,d3			; compute height (and set N)$/
limits	../graphics/rclip.s	/^; Compute upper limits (plus one) of target rectan/
offset	../graphics/draws.s	/^addw	a2@(6),a3		; add character offset (bytes)$/
putchar	../other/mserial.c	/^putchar(b)$/
return	../graphics/rclip.s	/^ble	return			; return (with N set) if invisible$/
suck	../other/general.c	/^suck()$/
