















         GGlloossssaarryy








             aacccceelleerraattiioonn
                  A temporary change in the mouse pointer gain.

             aacccceelleerraattoorr
                  A key or sequence of keys (typically a modifier
                  key and some other key) that provides a shortcut,
                  immediately accessing a program function.

             aaccttiivvaattiioonn
                  Invocation of a component's primary action.  For
                  example, the user activates a PushButton by
                  pressing BBSSeelleecctt on the PushButton.

             aanncchhoorr
                  A position in a collection of selectable objects
                  that marks one endpoint of an extended selection
                  range.

             aapppplliiccaattiioonn mmooddaall
                  A state of a window in which interaction is
                  limited to that window and windows outside of that
                  window's application.

             aappppllyy
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of applying the current
                  changes in the DialogBox without closing the
                  DialogBox.

             aauuttoorreeppeeaatt
                  A means of PushButton activation where a mouse



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        OSF/Motif Style Guide


                  button is pressed and held on a PushButton and the
                  PushButton continues to activate at regular
                  intervals until the mouse button is released.

             bbrroowwssee sseelleeccttiioonn
                  A selection model that allows browsing through
                  single selection collections.

             bbuuttttoonn
                  A button on a mouse pointing device; mouse buttons
                  can be mapped to the keyboard.  A graphical
                  component on a window frame or in a DialogBox that
                  works by pressing it.

             ccaanncceell
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of closing the DialogBox
                  without implementing any changes.

             ccaassccaaddiinngg MMeennuu
                  A submenu that provides selections that amplify
                  the parent selection on a Pulldown or Popup Menu.

             CChheecckkBBuuttttoonn
                  A component used to select settings that are not
                  mutually exclusive.  The visual cue to the
                  selection is frequently that the button is filled
                  in or checked.

             cclliicckk
                  To press and release a mouse button.  The term
                  comes from the fact that pressing and releasing
                  most mouse buttons makes a clicking sound.

             cclliieenntt aarreeaa
                  The area within the borders of a primary window's
                  frame that is controlled by an application.

             cclliippbbooaarrdd
                  Any device used to store text or graphics during
                  cut-and-paste operations.

             cclloossee
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of closing the DialogBox.
                  Close is also used as a selection in Menus to
                  close the window associated with the Menu.

             ccoonnttrrooll ppaanneell
                  An area of a window, similar to the control panels
                  in real life, that is used to hold PushButtons and



        GL-2                                         August 27, 1992








                                                            Glossary


                  other graphical components.

             ccuurrssoorr
                  A graphical image, usually a pipe (|) or block,
                  that shows the location where text will appear on
                  the screen when keys on the keyboard are pressed
                  or where a selection can be made.

             ddeesskkttoopp
                  _S_e_e wwoorrkkssppaaccee.

             ddeessttiinnaattiioonn
                  The location at which transfer actions place data.

             DDiiaallooggBBooxx
                  A secondary window that the user can display and
                  that contains application components.

             ddiimmmmeedd sseelleeccttiioonn
                  A selection that is not currently available.

             ddiissccoonnttiigguuoouuss sseelleeccttiioonn
                  A selection model that allows multiple
                  discontiguous selections.

             ddoouubbllee--cclliicckk
                  To press and release a mouse button twice in rapid
                  succession.

             ddrraagg aanndd ddrroopp
                  A transfer mechanism where data is dragged from a
                  source to a drop site using mouse motion.

             ddrraagg iiccoonn
                  A graphic that is generated using pixmaps and is
                  moved during a drag operation.  The drag icon is
                  composed of a source pixmap, a state cursor, and
                  an operation cursor.

             ddrraagg ttrraannssffeerr
                  _S_e_e ddrraagg aanndd ddrroopp.

             ddrroopp ssiittee
                  An area of the screen on which the user can drop a
                  drag icon.

             eexxppeerrtt aaccttiivvaattiioonn
                  A means of activation where double-clicking on a
                  PushButton activates a different action from
                  clicking the PushButton.




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        OSF/Motif Style Guide


             eexxpplliicciitt ffooccuuss
                  A keyboard focus model that sends keyboard events
                  to the window or component that was specified
                  explicitly with a mouse button press or a keyboard
                  event.

             ffooccuuss
                  A state of the system that indicates which
                  component receives keyboard events.  A component
                  is said to have the focus if keyboard events are
                  sent to that component.

             ffooccuuss ppoolliiccyy
                  The model by which keyboard focus is moved among
                  components.  _S_e_e _a_l_s_o eexxpplliicciitt ffooccuuss, iimmpplliicciitt
                  ffooccuuss.

             ggaaiinn
                  The ratio of the distance the pointer moves to the
                  distance the mouse moves.

             ggrraayyeedd sseelleeccttiioonn
                  A Menu selection that is not currently available
                  and so has been dimmed.

             hheellpp
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of providing help for the
                  DialogBox.

             hhiigghhlliigghhtt
                  A graphic technique used to provide a visual cue
                  to the current selection or to the current
                  location of the input focus.  Highlighting is
                  frequently accomplished by reversing the video of
                  the selection.

             hhoottssppoott
                  The area of a graphical image used as a pointer or
                  cursor that is defined as the point of the pointer
                  or cursor.

             hhoouurrggllaassss
                  A graphical image used to symbolize the passage of
                  time and provide a visual cue that the application
                  is currently performing an operation.

             II--bbeeaamm
                  A graphical image used to represent the location
                  of the mouse pointer in a text entry box and
                  providing a visual cue that text can be entered in



        GL-4                                         August 27, 1992








                                                            Glossary


                  an area.

             iiccoonn
                  A small graphical image used to represent a
                  window.  Windows can be turned into icons or
                  minimized to save room or unclutter the workspace.

             iiccoonn bbooxx
                  A window for organizing icons.

             iimmpplliicciitt ffooccuuss
                  A keyboard focus model that sends keyboard events
                  to the window or component that the mouse pointer
                  is over.

             iinnsseerrttiioonn ccuurrssoorr
                  The graphical symbol that provides the visual cue
                  to the location of the insertion point.

             kkeeyybbooaarrdd
                  An input device consisting of various keys that
                  allows the user to input data, control cursor and
                  pointer locations, and to control the dialog with
                  the workstation.

             kkeeyybbooaarrdd ffooccuuss
                  Indicates the window or component within a window
                  that receives keyboard input.  It is sometimes
                  called the input focus.

             LLaabbeell
                  The text part of an icon or graphical component.

             lliisstt bbooxx
                  A component that provides users with a scrollable
                  list of options from which to choose.

             llooccaattiioonn ccuurrssoorr
                  A graphical symbol that marks the current location
                  of the keyboard input focus for selection.
                  Typically, this symbol is a box that surrounds the
                  current object.

             lloowweerr
                  To move a window to the bottom of the window stack
                  on the workspace.

             mmaaxxiimmiizzee
                  To enlarge a window to its maximum size.





        August 27, 1992                                         GL-5








        OSF/Motif Style Guide


             mmaaxxiimmiizzee bbuuttttoonn
                  A control button placed on a window manager window
                  frame and used to initiate the maximize function.

             MMeennuu
                  A list of available selections from which a user
                  chooses.

             MMeennuu ssyysstteemm
                  A collection of Menus cascading from a single
                  CascadeButton.

             MMeennuu wwiinnddooww
                  An application window used to contain a Menu.
                  Menu windows are transitory.

             MMeennuuBBaarr
                  A rectangular area at the top of the client area
                  of a window that contains the titles of the
                  standard Pulldown Menus for that application.

             MMeennuuBBaarr ssyysstteemm
                  A collection of Menus associated with a MenuBar
                  and the MenuBar itself.

             MMeessssaaggeeBBooxx
                  The generic name for any DialogBox that provides
                  information, gives the current state of a work in
                  progress, asks a question, issues a warning, or
                  draws attention to an error.

             mmiinniimmiizzee ((iiccoonniiffyy))
                  To turn a window into an icon.

             mmiinniimmiizzee bbuuttttoonn
                  A control button placed on a window manager window
                  frame and used to initiate the minimize function.

             mmnneemmoonniicc
                  A single character (frequently the initial
                  character) of a Menu selection.  When the Menu is
                  displayed and the user presses the key that
                  corresponds to that character, the Menu selection
                  is chosen.

             mmooddeell kkeeyybbooaarrdd
                  A fictional keyboard that contains the keys and
                  key labels described by this guide.

             mmooddiiffiieerr kkeeyy
                  A key that, when pressed with another key, changes



        GL-6                                         August 27, 1992








                                                            Glossary


                  the meaning of the other key.  <<CCttrrll>>, <<AAlltt>>, and
                  <<SShhiifftt>> are modifier keys.

             mmoottiioonn
                  Movement of the mouse.

             mmoouussee
                  A pointing device commonly used in conjunction
                  with a keyboard in point-and-click, object-
                  oriented user interfaces.

             mmoouussee bbuuttttoonn
                  A button on a mouse pointing device.  Mouse
                  buttons can be pressed, released, moved, clicked,
                  and double-clicked.

             mmuullttiicclliicckk
                  To click a mouse button multiple times without
                  moving the pointer.

             mmuullttiimmoottiioonn
                  To press a mouse button multiple times without
                  moving the pointer and then move the mouse
                  pointer.

             mmuullttiippllee sseelleeccttiioonn
                  A selection model that allows multiple single
                  selections.

             mmuullttiipprreessss
                  To press a mouse button multiple times without
                  moving the pointer.

             nnaavviiggaattiioonn ((ttrraavveerrssaall))
                  An action that causes the focus to move to another
                  component.

             nnoo
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of answering "no" and
                  closing the DialogBox.

             OOKK
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of answering "OK" and
                  closing the DialogBox without implementing any
                  changes.

             ooppeenn
                  To start an action or begin working with a text,
                  data, or graphics file.



        August 27, 1992                                         GL-7








        OSF/Motif Style Guide


             ppaassttee
                  Inserting data into an area.  Pasting is commonly
                  used in reference to text files where a block of
                  text is cut from one area and pasted into another
                  area.

             ppaauussee
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of pausing the action of
                  the DialogBox.

             ppooiinntteerr
                  The graphical image that appears on the workspace
                  and represents the current location of a mouse or
                  other pointing device.

             ppooiinnttiinngg ddeevviiccee
                  A device such as a mouse, trackball, or graphics
                  tablet that allows users to move a pointer about
                  on the workspace and point to graphical objects.

             PPooppuupp MMeennuu
                  A Menu that provides no visual cue to its
                  presence, but simply pops up when a user performs
                  a particular action.  Popup Menus are associated
                  with a particular area of the workspace, such as
                  the client area of an application, and a user must
                  memorize where these areas are.

             ppoosstteedd
                  A state of a Menu where it remains in a visible
                  state even though a mouse button is not being held
                  down.  _S_e_e _a_l_s_o sspprriinngg--llooaaddeedd.

             pprreessss
                  To hold down a mouse button or a key.

             pprreevviieewwiinngg
                  A means of PushButton activation where information
                  about the impending action of a button release is
                  displayed on the button press action.

             pprriimmaarryy mmooddaall
                  A state of a window in which interaction is
                  limited to that window and windows that are not
                  ancestors of that window.

             pprriimmaarryy ttrraannssffeerr
                  A transfer mechanism where the primary selection
                  is transferred to the destination.




        GL-8                                         August 27, 1992








                                                            Glossary


             pprriimmaarryy wwiinnddooww
                  A top-level window of an application.  Primary
                  windows can be minimized.

             PPuullllddoowwnn MMeennuu
                  A Menu that is pulled down from a client
                  application's title bar.

             PPuusshhBBuuttttoonn
                  A graphic component that simulates a real-life
                  push button.  When a user pushes the PushButton,
                  by pressing a key or a mouse button, an action
                  takes place.

             qquuiicckk ttrraannssffeerr
                  A transfer mechanism where selected data is
                  immediately transferred to the destination.

             RRaaddiiooBBuuttttoonn
                  A graphic component that simulates the buttons on
                  a real-life car radio.  Each button represents a
                  mutually exclusive selection.  RadioButtons are
                  typically used for setting states or modes.

             rraannggee sseelleeccttiioonn
                  A selection model that allows selection of a range
                  of elements.

             rreelleeaassee
                  To let up on a mouse button or key that has been
                  pressed.  Sometimes it is the press that initiates
                  the action; sometimes it is the release.

             rreesseett
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of resetting the initial
                  state of the DialogBox.

             rreessiizzee
                  To change the height or width of a window.

             rreessiizzee bboorrddeerr
                  The window manager window frame part that
                  surrounds the client area of an application and
                  that is used to change the height or width of the
                  window.

             rreessttoorree
                  To return an icon or maximized window to its
                  normal size.




        August 27, 1992                                         GL-9








        OSF/Motif Style Guide


             rreessuummee
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of resuming the action of
                  a DialogBox previously paused.

             rreettrryy
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of retrying the action
                  whose failure posted the DialogBox.

             ssaavvee
                  To write changes to a data file to a storage
                  device for safekeeping.

             SSccrroollllBBaarr
                  A graphical device used to change a user's view of
                  the contents of a window.  A ScrollBar consists of
                  a slider, a trough, and scroll arrows.  A user
                  changes the view by sliding the slider up or down
                  in the scroll area or by pressing one of the
                  scroll arrows.  These actions cause the view to
                  scroll up or down in the window adjacent to the
                  ScrollBar.

             sseeccoonnddaarryy wwiinnddooww
                  A child window of a primary window.

             sseelleecctt
                  To choose an object to be acted upon or an action
                  to be performed.

             sseelleeccttiioonn
                  The object or action that is selected.  Menus are
                  composed of selection items.  DialogBoxes contain
                  components, each of which represents a selection.

             ssiinnggllee sseelleeccttiioonn
                  A selection model that allows selection of a
                  single element.

             sslliiddeerr
                  One of the graphical components of a ScrollBar or
                  Scale.  The slider is the object that is dragged
                  along the scroll area to cause a change.

             sspprriinngg--llooaaddeedd
                  A state of a Menu where it remains only as long as
                  a mouse button is being held down.  _S_e_e _a_l_s_o
                  ppoosstteedd.





        GL-10                                        August 27, 1992








                                                            Glossary


             ssttoopp
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of stopping the work in
                  progress indicated by the DialogBox.

             ssuubbmmeennuu
                  A cascading Menu.

             ssyysstteemm MMeennuu
                  _S_e_e wwiinnddooww MMeennuu.

             ssyysstteemm mmooddaall
                  A state of a window in which interaction is
                  limited to that window.

             tteexxtt ccuurrssoorr
                  _S_e_e iinnsseerrttiioonn ccuurrssoorr.

             ttiittllee aarreeaa
                  The area at the top of the window frame
                  immediately beneath the resize border.  The title
                  bar has two functions: it contains a title or name
                  that identifies the window, and it can be grabbed
                  and dragged to relocate the window.

             ttiittllee bbaarr
                  The bar across the top of a window manager window
                  that consists of the window Menu button, the title
                  area, and the window-control buttons.

             ttrraannssiieenntt wwiinnddooww
                  A window of short duration such as a DialogBox.
                  The window is displayed for only a short time,
                  usually just long enough to convey some
                  information or get some operational directions.

             ttrraavveerrssaall
                  _S_e_e nnaavviiggaattiioonn.

             vviirrttuuaall bbuuttttoonn
                  A model, used by this style guide, which defines
                  mouse button bindings independent of the actual
                  number of buttons on the mouse.

             wwiinnddooww
                  A data structure that represents all or part of
                  the display screen.  Visually, a window is
                  represented as a subarea of the display screen.

             wwiinnddooww ddeeccoorraattiioonn
                  The frame and window-control buttons that surround



        August 27, 1992                                        GL-11








        OSF/Motif Style Guide


                  windows managed by the window manager.

             wwiinnddooww ffrraammee
                  The area surrounding a window.  A window frame can
                  consist of a resize border, a window Menu button,
                  a title bar, and window-control buttons.

             wwiinnddooww mmaannaaggeerr
                  A program that controls the size, placement, and
                  operation of windows on the workspace.  The window
                  manager includes the functional window frames that
                  surround each window object and may include a
                  separate Menu for the workspace.

             wwiinnddooww MMeennuu
                  The Menu that appears when the window Menu button
                  is pressed.  The window Menu typically contains
                  selections for restoring, moving, sizing,
                  minimizing, maximizing, and closing the window.

             wwiinnddooww MMeennuu bbuuttttoonn
                  The graphical control button that appears at the
                  left side of the title bar in the window frame.

             wwiinnddooww nnaavviiggaattiioonn
                  Moving the keyboard focus among windows.

             wwoorrkkssppaaccee
                  The CRT screen.  The area on which the windows of
                  a user's environment appear.  The workspace is
                  sometimes called the desk, desktop, or root
                  window.

             yyeess
                  A label given to a PushButton in some DialogBoxes
                  that performs the action of answering "yes" and
                  closing the DialogBox.

















        GL-12                                        August 27, 1992






